About Me
I started playing video games at an early age, initiated by Atari 2600 classics like Pitfall and River Raid. I was fascinated by both the hardware and the software that brought these experiences to life, and wanted to make games of my own.
I started programming in BASIC on the Apple II in middle school, and when I got a Texas Instruments graphing calculator I wrote lots of math utilities and adventure games for it. I went on to attend West Virginia University, where I earned degrees in computer and electrical engineering.
After college, I worked for 17 years as a systems engineer, primarily in government contracting. I frequently moved into different roles and projects, and became an adaptable and effective problem solver. From UAV flight line procedures to proposal writing to microservice-based software architectures, I learned a variety of skills and domain knowledge during the course of my career.
Video games also spurred my interest in storytelling. Games like Final Fantasy IV and Chrono Trigger inspired me to jot down concepts and ideas for characters, worlds, and quests. Later, this led me to creative writing and a self-published novel. Click here to visit my author page.
I grew up in West Virginia and still live there with my wife, Anna.